Module 1: Gaming and Simulation Overview
- Describe the role of gaming and simulations in online learning.
- Compare and contrast learning and entertainment.
- Identify the role of gaming in the eLearning environment.
- Explain the advantages and disadvantages of gaming.
- Recognize the challenges to implementing games.
Module 2: Analyzing Games and Simulations
- Recognize the multidisciplinary aspects of gaming and simulations.
- Identify the methods used to address the varied ability levels in online learning.
- Compare software tools or content used with games and simulations.
- Describe the link between design and implementation.
- Explain why gaming technology can be regarded as social presence technology.
Module 3: Implementation of Gaming and Simulations in the Learning Environment
- Identify guidelines for implementing gaming into the learning environment.
- Explain how the design of gaming techniques can produce a highly innovative learning environment.
- Explore the characteristics of free game development software.
- Explain the pros and cons of motivating students in an eLearning environment with games and simulations.
- Compare and contrast competitive and cooperative game models.
Module 4: Assessing Student Learning
- Explain the need for assessing the effectiveness of gaming and simulations.
- Recognize the types of feedback learners and instructors receive from assessments.
- Identify the challenges to assessments.
- Describe the three main theoretical models in Evidence-Centered Design.
- Examine tools used to analyze data from interactive games.